Valve Modifies Deadlock Development Amidst Online Downturn

Jan 19,25

Deadlock's player base has significantly shrunk, with peak online numbers now under 20,000. In response, Valve has altered its development strategy.

Major Deadlock updates will no longer follow a fixed schedule. This change, according to a developer, will allow for more thorough development and ultimately lead to more substantial updates. Regular hotfixes will continue as needed.

Valve Adjusts Deadlock Development Following Player DeclineImage: discord.gg

Previously, Deadlock received bi-weekly updates. While this schedule was initially beneficial, developers found it insufficient for proper implementation and testing of changes. This prompted the shift in approach.

Deadlock's player count has plummeted from over 170,000 at its peak to a current 18,000-20,000.

However, this doesn't signal impending doom. The MOBA-shooter remains in early access, with no release date set. A 2025 or later release is likely, especially considering Valve's apparent focus on a new Half-Life project.

Valve's priority is quality, believing satisfied players will drive revenue organically. This adjustment prioritizes developer efficiency, mirroring the evolution of Dota 2's update cycle. Therefore, there's no immediate reason for alarm.

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