CDPR acknowledged weak gameplay in The Witcher 3

Jan 26,25

The Witcher 3, while critically acclaimed, wasn't without its flaws. Many fans felt the combat system fell short.

In a recent interview, Witcher 4's game director, Sebastian Kalemba, acknowledged weaknesses in the previous game's gameplay, specifically highlighting the need for significant improvements to both the core gameplay loop and the monster hunting experience. He stated plainly, "We want to improve the gameplay and the monster hunting experience."

Kalemba emphasized that the Witcher 4 trailer aims to showcase a more impactful and powerful monster-fighting experience, focusing on improved choreography and emotional intensity.

Expect a significant combat overhaul in The Witcher 4. CD Projekt Red (CDPR) is aware of the shortcomings of past Witcher games' combat and is actively addressing them. These improvements will likely carry over to future installments, especially considering Ciri's role as the protagonist of the new trilogy.

Interestingly, developers also plan to incorporate Triss's wedding into the game. In Witcher 3, the "Ashen Marriage" quest was originally intended for Novigrad. The storyline involves Triss's romantic feelings for Castello and her desire for a swift wedding. Geralt's role in this narrative includes monster extermination, procuring alcohol, and selecting a wedding gift.

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