Sony Unveils In-Game Translation for Sign Language

Oct 04,22

Sony has patented a groundbreaking technology designed to enhance accessibility for deaf gamers. This innovative system translates sign language in real-time within video games, bridging communication gaps between players using different sign languages.

The patent, titled "TRANSLATION OF SIGN LANGUAGE IN A VIRTUAL ENVIRONMENT," details a system capable of converting American Sign Language (ASL) into Japanese Sign Language (JSL), and vice-versa. This real-time translation will allow deaf gamers to participate seamlessly in in-game conversations. The process involves a three-step translation: sign gestures are first converted into text, then translated into the target language, and finally rendered as the corresponding sign language gestures for the recipient.

Sony's patent highlights the critical need for such a system, acknowledging the significant variations between sign languages across different geographical regions. The technology aims to accurately capture and interpret sign language, understanding the user's native language before generating the appropriate sign language output for another player.

The proposed implementation utilizes VR devices, such as head-mounted displays (HMDs), connected to a user's gaming device (PC, console, etc.). These HMDs provide immersive viewing within the virtual game environment. Furthermore, Sony suggests integrating the system with cloud gaming platforms, enabling seamless communication between players across a network or server. The game server would manage the game's state and synchronize the virtual environment for all connected users, facilitating real-time interaction and communication regardless of geographical location or sign language differences. This innovative approach promises to revolutionize accessibility and inclusivity in the gaming world.

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