GTA 6 will not initially launch on PC, even though it has a big market share

Feb 23,25

Take-Two Interactive's CEO, Strauss Zelnick, recently addressed the company's staggered platform release strategy, particularly concerning the highly anticipated Grand Theft Auto VI. Zelnick confirmed that delaying the PC release of GTA 6 will result in a significant revenue shortfall—approximately 40% of typical PC sales—but emphasized the company's commitment to avoid simultaneous multi-platform launches.

This strategy aligns with past GTA releases, where PC versions often saw delayed launches, partly attributed to Rockstar's complex history with the modding community. The decision isn't driven by slowing PlayStation 5 or Xbox Series X|S sales; GTA 6's release schedule remains unaffected by console market trends.

Projecting a fall 2025 release for GTA 6, PC gamers might face a wait extending into 2026. The game's launch isn't just crucial for Take-Two; its initial teaser shattered YouTube records, fueling industry-wide anticipation of a potential sales milestone exceeding $1 billion. Such success could have a ripple effect, positively influencing other game publishers and developers.

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