"Elden Ring: Nightreign Updates Revealed"

Jul 22,25

Elden Ring Nightreign News

Elden Ring Nightreign is an upcoming spin-off of FromSoftware's critically acclaimed action RPG, Elden Ring. Set in a procedurally generated realm known as Limveld, the game introduces a fresh roguelike structure with session-based gameplay, co-op survival mechanics, and dynamic world shifts. Dive into the latest updates and official announcements surrounding this highly anticipated release.

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Elden Ring Nightreign News

2025

April 16

⚫︎ As the launch of Elden Ring: Nightreign draws closer, FromSoftware has revealed a new playable character named Raider through a trailer released on April 15 via Twitter (X). Described as an aging Viking warrior wielding a massive axe, Raider brings brutal melee combat to the battlefield—demonstrating his strength by delivering a powerful uppercut to take down a dragon solo. The trailer also highlights his unique ability to summon a towering monolith, creating elevated platforms that provide tactical advantages for aerial attacks and support ranged allies.

Read more: Elden Ring Nightreign Raider is an Axe-Swinging, Ale Drinking, Dragon Uppercuting Playable Character (Game8)

April 9

⚫︎ A new trailer has introduced Duchess, the latest of eight predetermined playable characters confirmed for Elden Ring: Nightreign. Unlike the original Elden Ring, which featured a customizable protagonist, Nightreign opts for a fixed roster of eight distinct heroes—each with their own abilities, lore, and playstyles. Duchess joins Warrior, Hunter, and Raider as the fourth character officially unveiled.

Read more: Elden Ring Nightreign Reveals New Duchess Character (Game Rant)

February 14

⚫︎ In a recent interview with GameSpot, director Junya Ishizaki clarified that returning bosses from previous FromSoftware titles—including Dark Souls and Elden Ring—are included primarily for gameplay variety rather than deep lore integration. While fans may speculate about narrative connections, Ishizaki emphasized that these appearances serve to enhance combat diversity and challenge within Nightreign's evolving world.

Read more: Elden Ring Nightreign Brings Dark Souls Bosses Back, Just Don't Think Too Hard About the Lore Implications (Game8)

February 12

⚫︎ According to PC Gamer Magazine Issue 405, director Junya Ishizaki revealed that Elden Ring: Nightreign will feature procedurally generated environments such as volcanoes, swamps, and dense forests. As reported by GamesRadar, these large-scale terrain changes ensure that no two playthroughs are identical, reshaping key areas of the map with each session.

Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same (Game8)

February 2

⚫︎ Speaking with PC Gamer, director Junya Ishizaki explained that the game’s roguelike mechanics were not added to follow industry trends but emerged naturally during development. The goal was to condense the core RPG experience—exploration, progression, and build customization—into a tighter, more intense loop lasting approximately 40 minutes per session.

Read more: Elden Ring Nightreign went roguelike as the focus was condensing the RPG experience down, not because FromSoftware was chasing a trend (GamesRadar)

January 31

⚫︎ Kadokawa has released Elden Ring: Become Lord II, the second and final volume of the full-color visual comic series. Priced at 3,300 yen (~$21.45), it's now available on Book Walker, Amazon Japan, and other major platforms. This release concludes the Become Lord storyline, following the success of the first volume launched in June 2024.

Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline (Siliconera)

January 30

⚫︎ With anticipation building for Elden Ring: Nightreign, scalpers have already begun exploiting demand for early access. Following the dispatch of confirmation emails for the limited Network Test scheduled for February 11, listings claiming test entry have surfaced on eBay. Some sellers are using email screenshots as proof—despite not having actual codes. The Network Test offers players a first look at the standalone multiplayer survival action RPG set in the Elden Ring universe. While a full release date remains unannounced, the test marks a significant step toward launch.

Read more: Elden Ring Nightreign Network Test Confirmations Sent Out, Immediately Scalped (The Gamer)

January 10

⚫︎ Bandai Namco and FromSoftware have officially opened registration for the Elden Ring: Nightreign Closed Network Test, set to run from February 14 to 16 on PlayStation 5 and Xbox Series X|S. Players can sign up via the official website for a chance to participate in this exclusive preview event.

Read more: Elden Ring Nightreign closed network test registration now available (Gematsu)

January 8

⚫︎ An Elden Ring player known as chickensandwich420 has embarked on a personal challenge: defeating Messmer from the upcoming Shadow of the Erdtree DLC every day with a different weapon—and without taking damage—until Elden Ring: Nightreign launches. Originally planning to cycle through all FromSoftware bosses, the player narrowed the focus to Messmer due to time constraints during their final university year.

Read more: An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign (PC Gamer)

January

⚫︎ Director Junya Ishizaki confirmed in an interview with IGN Japan that Elden Ring: Nightreign will not include the traditional player messaging system seen in past FromSoftware games. Due to the game’s 40-minute session-based design, the team determined there wouldn’t be enough time for meaningful message placement or reading. While ghostly apparitions of other players will still appear, the iconic floor messages used for tips, jokes, or traps have been removed to align with the fast-paced, procedural structure.

Set in the ever-changing realm of Limveld, Nightreign features a three-day progression cycle, co-op for up to three players, and the Spectral Hawk companion to aid exploration.

Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason (https://www.pcgamesn.com/elden-ring-nightreign/message-system)

2024

December 17

⚫︎ In a Famitsu interview, director Junya Ishizaki disclosed that Elden Ring: Nightreign will include a select number of enemies from the Dark Souls series. These creatures appear as manifestations of chaos brought forth by the Night King, reinforcing the game’s theme of dimensional disruption. Being set in a parallel universe allows FromSoftware creative freedom to reference its legacy titles.

Ishizaki also confirmed the presence of eight unique playable characters, each with individual backstories and skill sets. A new three-day progression system alters the world state across cycles, introducing new events, enemy placements, and points of interest. The Spectral Hawk companion returns to assist in navigation and shortcut discovery across the shifting landscape.

Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series (Mp1st)

December 17

⚫︎ Elden Ring: Nightreign supports single-player and three-player co-op, but not two-player sessions. In an interview with IGN, director Junya Ishizaki stated the game is designed exclusively for solo or trio play, emphasizing that duo matchmaking is intentionally excluded. When the Network Test launches in early 2025, players will be able to team up in groups of three to tackle challenging boss encounters.

Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo (VGC)

December 13

⚫︎ Bandai Namco and FromSoftware announced that registration for the Elden Ring: Nightreign Network Test will open on January 10, 2025. The test will be available for PS5 and Xbox Series X|S, with participation limited to selected registrants. Further details, including exact dates and platform-specific instructions, will be shared upon registration.

Read more: Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025. (Elden Ring Official X Account)

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