STALKER 2 1 Million Copies Sold in Two Days Have Devs Feeling Thankful
GSC Game World, the developers of STALKER 2: Heart of Chornobyl, expressed their gratitude for the game's phenomenal launch, announcing sales of 1 million copies within just two days across Steam and Xbox consoles. A forthcoming patch promises further enhancements.
A Million Copies Sold – A Huge Success
The post-apocalyptic world of STALKER 2 has proven incredibly popular. Released on November 20th, 2024, the game quickly surpassed expectations, achieving the impressive milestone of 1 million units sold in just 48 hours. This figure encompasses sales on both Steam and Xbox Series X|S. The actual player count is likely even higher, considering the additional players accessing the game through Xbox Game Pass, though specific numbers haven't been released. The developers expressed sincere appreciation for this overwhelming support, calling it "just the start of our unforgettable adventure."
Community Feedback Crucial for Improvement
While celebrating the success, GSC Game World acknowledged the presence of bugs and glitches. They actively encouraged players to report any issues encountered, emphasizing the importance of community feedback in improving the game's overall quality. A dedicated technical support website was established for players to submit bug reports, feedback, and feature requests. The developers specifically requested that bug reports be submitted through this website rather than the Steam forums for more efficient tracking and resolution.
First Patch Arrives This Week
Following the influx of player feedback, GSC Game World announced on November 24th that the first post-launch patch is scheduled for release this week on both PC and Xbox platforms. This initial update will address critical issues such as game crashes, main quest progression roadblocks, and other gameplay problems. Balance adjustments, including weapon pricing, are also included. Further updates addressing the analog stick and A-Life systems are planned for the future. The developers reiterated their commitment to continuous improvement and expressed gratitude for the ongoing support from the STALKER community.
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