How Crime and Punishment Work in Kingdom Come: Deliverance 2

Mar 04,25

Crime and Punishment in Kingdom Come: Deliverance 2: A Comprehensive Guide

Crime in Kingdom Come: Deliverance 2 (KCD2) isn't a mere inconvenience; it profoundly impacts how the game world interacts with you. Actions like theft, trespassing, or even assaulting a peasant can have severe repercussions. This guide details the mechanics of crime and punishment in KCD2.

Crimes and Punishment rules in KCD2

Screenshot captured by The Escapist

Defining Criminal Acts in KCD2

Any action disrupting KCD2's law-abiding society is considered a crime. The sequel features improved AI, making NPCs more perceptive to criminal activity. Consequences follow, whether you're caught in the act or tracked later. Crimes include:

  • Murder: Killing innocent NPCs.
  • Theft: Stealing from homes, shops, or unconscious NPCs.
  • Lockpicking: Illegally accessing locked buildings or chests.
  • Pickpocketing: Directly stealing from individuals.
  • Assault: Attacking civilians or guards.
  • Animal Cruelty: Harming domestic animals.
  • Trespassing: Entering private property without permission.
  • Disrupting Order: Causing disturbances in towns.

Consequences of Getting Caught

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

Guards and civilians will report you, triggering an investigation. Your options when apprehended are:

  1. Pay a Fine: The cost varies depending on the crime's severity.
  2. Talk Your Way Out: High Speech/Charisma skills can help, especially for minor offenses.
  3. Flee: A risky option leading to a temporary "wanted" status. Changing clothes or bribing officials might help evade recognition later.
  4. Accept Punishment: This is unavoidable if you can't pay or escape.

Punishment Severity in KCD2

execution area in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

Punishments range from minor inconveniences to execution, depending on the crime:

  1. Pillory (Public Humiliation): For minor offenses like trespassing.
  2. Caning (Physical Punishment): For mid-level crimes such as assault and theft.
  3. Branding (Permanent Criminal Status): Reserved for repeat offenders or serious crimes like murder.
  4. Execution (Game Over): The ultimate penalty for severe crimes.

Reputation and its Impact

Your reputation significantly affects NPC interactions. Crimes lower your standing, leading to hostility, refusal of quests, and trade restrictions. Improving reputation requires community service, donations, and fine payments. This system mirrors the Honor system in Red Dead Redemption 2.

Avoiding Capture

While crime is part of the game, careful planning is crucial. Strategies include:

  • Eliminating Witnesses: Observe your surroundings before acting. Disguises can help.
  • Nighttime Operations: Darkness provides cover.
  • Wisely Selling Stolen Goods: Use fences or black-market dealers, avoiding legitimate merchants.

This guide provides a comprehensive overview of the crime and punishment system in Kingdom Come: Deliverance 2, enabling players to navigate the game's consequences effectively.

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