"Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"

May 13,25

The highly anticipated 0.3.4 update for Schedule I, the viral hit drug dealer simulator, has been released by developer Tyler after a brief testing phase. The update, detailed in the Steam patch notes, marks the first major content expansion since the game's explosive launch into early access on Steam on March 24.

In a statement on Steam, Tyler expressed his apologies for the delay in the update's release, stating, "I'm still ironing out the update/testing process." He reassured players that future updates would be smoother and more timely, with plans to shift to larger monthly updates starting next month.

Looking ahead, Tyler outlined his priorities for the game, which include addressing remaining bugs such as ensuring consistent employee performance, preventing save game corruption, and reducing disconnections and loading issues in multiplayer. Additionally, he aims to enhance optimization and achieve Steam Deck verification, using this as a benchmark for performance.

For those eager to dive deeper into Schedule I, IGN's Schedule I guide offers comprehensive insights into the basics of mixing recipes, creating profitable blends, accessing console commands, and the fastest way to engage in multiplayer co-op to conquer Hyland Point with friends.

Play**Schedule I version 0.3.4 patch notes:** -----------------------------------------

Additions

  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. Players can now sell almost anything (excluding product) to Mick at the pawn shop.
  • Added wooden sign.
  • Added metal sign.
  • Added wall-mounted shelf.
  • Added safe.
  • Added antique wall lamp.
  • Added modern wall lamp.
  • Added grandfather clock.
  • Added Ol' Man Jimmy's Whiskey. Currently decorative, but will become functional in a future update.
  • Added Château La Peepee.
  • Added Brut du Gloop.
  • Added silver watch.
  • Added gold watch.
  • Added silver chain.
  • Added gold chain.
  • Added gold bar.
  • Added 6 different paintings for collection.
  • Added toilet (pre-owned).
  • Added golden toilet.

Tweaks/Improvements

  • Improved the counteroffer product selection interface.
  • Enhanced phrasing for customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Added extra null checks and validity checks.
  • Supplier meeting icons in the map app now include the supplier's name.
  • Removed the cooldown timer for requesting a meeting with a supplier.
  • Time skips (e.g., sleeping) now affect the supplier meeting countdown.

Bug fixes

  • Fixed delivery destination dropdown overflowing outside of phone screen.
  • Fixed player lists sometimes not clearing properly when exiting to menu.
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
  • Fixed a bug where item slot filters could be bypassed by swapping items.
Play

Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, fueled by its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time dealers and work their way up to becoming kingpins, managing the production and distribution of various drugs in the gritty city of Hyland Point. Expansion of the empire includes acquiring properties, businesses, and hiring employees.

Developed and published by TVGS, the Australian indie developer Tyler, who goes by the moniker, described the game's launch as "amazing but pretty overwhelming." In a reddit post, Tyler shared his surprise at the game's reception, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

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