Play Mister Fantastic in Marvel Rivals

Jan 23,25

Marvel Rivals: Mastering Mister Fantastic, the Stretchy Superhero

Marvel Rivals offers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. With ongoing content updates, new characters are constantly being added, enriching the already impressive roster. Season 1 introduces iconic Fantastic Four heroes, including the formidable Mister Fantastic.

Mister Fantastic is classified as a dualist, excelling at both mobility and damage output. His unique ability to grapple and pull himself towards allies or enemies is central to his playstyle. The introduction of any new dualist character can significantly alter the game's meta, making their impact on various maps unpredictable.

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Mister Fantastic's Primary Attack

Effective dualists require a strong primary attack. Mister Fantastic's "Stretch Punch" is a surprisingly versatile three-hit combo. The first two strikes use a single fist, while the final strike employs both fists. Its versatility stems from the ability to deal damage along the entire stretched arm's path, affecting multiple enemies simultaneously. This allows for powerful area-of-effect attacks, similar to Storm's Wind Blade.

Mister Fantastic's Abilities

Mister Fantastic possesses a range of abilities, best explored in the training room. Each ability contributes to his passive, boosting damage output. A fully charged passive is a significant threat. Key stats to monitor are his health and Elasticity.

He starts with 350 health but utilizes shields for enhanced survivability. Elasticity, displayed near the crosshair, increases with each attack (5 Elasticity per basic attack). Reaching 100 Elasticity is crucial. Mister Fantastic has a 3-star difficulty rating, challenging but manageable for players of all skill levels.

Reflexive Rubber

  • Active Ability
  • 12-second duration

Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, he unleashes the stored damage in the direction of the reticle.

Flexible Elongation

  • Active Ability
  • 3-second duration
  • Generates 30 Elasticity

This ability provides a shield, boosting health from 350 to 425. He pulls himself towards the target, dealing damage to enemies or granting a shield to allies. It has two charges.

Distended Grip

  • Active Ability
  • 6-second duration
  • Generates 30 Elasticity

This versatile ability allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy towards him, dealing damage), and a double grapple/slam for additional damage against two nearby enemies.

Wedded Harmony

  • Team-Up Ability
  • 20-second duration

Only active with Invisible Woman on the team, this ability heals Mister Fantastic for lost health (no shield granted).

Elastic Strength

  • Passive Ability

Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic transforms, gaining significantly increased damage and a substantial shield. The shield decays after the transformation ends. Damage output is necessary to maintain Elasticity.

Brainiac Bounce

  • Ultimate Ability

Mister Fantastic leaps and crashes down, dealing area-of-effect damage, repeating the process multiple times. Highly effective against clustered enemies.

Tips for Playing Mister Fantastic

Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.

Flexible Reflection

Combining Flexible Elongation and Reflexive Rubber provides both shields for the player and an ally, while simultaneously absorbing enemy attacks before unleashing stored damage.

Rushing Reflexive Rubber

Using Reflexive Rubber strategically, even when not actively building the passive, can maximize the duration of his inflated, high-damage state, increasing both objective presence and team damage output. Stacking shields can result in a massive health pool (up to 950).

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