George R. R. Martin Discusses Potential Elden Ring Movie at IGN Fan Fest 2025
George R. R. Martin, the acclaimed creator behind the epic fantasy series Game of Thrones, has recently dropped the strongest hint yet that an Elden Ring movie might be on the horizon. However, he also acknowledged a significant hurdle that could prevent his deep involvement in such a project: his ongoing commitment to writing The Winds of Winter.
Martin's involvement in the world of Elden Ring is well-documented. As the mastermind behind the game's lore and history, his collaboration with FromSoftware and publisher Bandai Namco was a key selling point for the game, which became one of the best-selling titles of 2022. The game's credits proudly state that the world of Elden Ring was co-created by FromSoftware's Hidetaka Miyazaki and George R. R. Martin.
During IGN Fan Fest 2025, when asked about his potential involvement in a sequel to Elden Ring, Martin cleverly sidestepped the question but hinted at the possibility of an Elden Ring movie. "Well, I can't say too much about it, but there is some talk about making a movie out of Elden Ring," he revealed.
This isn't the first time Martin has teased the idea of an Elden Ring movie. FromSoftware's president, Hidetaka Miyazaki, has also expressed openness to an adaptation, provided a "very strong partner" is involved. In an interview with The Guardian, Miyazaki stated, "I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie for example. But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. So that’s where a very strong partner would come into play. We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure."
Despite the excitement around a potential Elden Ring movie, Martin's primary focus remains on completing The Winds of Winter, the long-awaited sixth book in his A Song of Ice and Fire series. Speaking to IGN, he admitted, "We'll see if that [the Elden Ring movie] comes to pass and what the extent of my involvement was, I don't know. I'm a few years behind with my latest book, so that also limits the amount of things that I can do."
The wait for The Winds of Winter has been agonizing for fans, with the last book in the series, A Dance With Dragons, released in 2011—the same year HBO's Game of Thrones premiered. Martin has been candid about the delays, stating in December, "Unfortunately, I am 13 years late. Every time I say that, I’m [like], ‘How could I be 13 years late?’ I don’t know, it happens a day at a time. But that’s still a priority. A lot of people are already writing obituaries for me. [They’re saying] ‘Oh, he’ll never be finished.’ Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!”
Martin's contribution to Elden Ring involved extensive worldbuilding, a task he enjoys and has mastered through his work on Westeros and the A Song of Ice and Fire series. He explained to IGN, "When they came to me, FromSoftware, they wanted the world. They knew the action of Elden Ring that the players would get into would be in the ‘present.’ But something had created that present, had created that world. So where did that world come from? And I've done a lot of world building, most notably on Westeros and the backgrounds of A Song of Ice and Fire and Game of Thrones. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in Elden Ring that led them to that place? And I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out."
Martin's collaboration with FromSoftware was a dynamic process, involving multiple sessions where ideas were exchanged and developed. "It was interesting that the team flew in and we had a number of sessions and they would fly back and do their magic, and then they would come back here a couple months later and show me what they had, which was always amazing to see what they came up with," he shared.
When asked if all his written material was used in the game, Martin noted that there is often more to a world than what appears on screen. "Yeah, I think especially when you're world building, there's always more that you actually see on the screen. And that's true of any of these big epic fantasies. I mean, you look at Tolkien and there are hundreds of pages of past history before you get to even the era of the Hobbit and dozens of kings and wars and things like that."
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