Cyberpunk 2: No Third-Person View, "Most Realistic" Crowd System Revealed

May 02,25

CD Projekt RED is intensifying efforts on the eagerly awaited sequel to Cyberpunk 2077, as recent job postings shed light on fascinating aspects of the upcoming game. A significant revelation is that the sequel, tentatively titled Cyberpunk 2 or codenamed Project Orion, will maintain a first-person perspective, dashing hopes for a third-person viewpoint among some fans.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in the job description further solidifies the studio's commitment to a first-person experience.

Another opening for an Encounter Designer reveals plans for what the team describes as the "most realistic crowd system ever seen in games." This innovative system will dynamically respond to the player's actions, fostering immersive environments where NPCs interact seamlessly with the surrounding world. The role involves working closely with various teams to craft complex scenarios offering multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling to enhance gameplay.

Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, though it is still in the early stages of development.

Project Orion is being developed using Unreal Engine 5, promising state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed voicing intimate scenes in Cyberpunk 2077. Meanwhile, enthusiasts of Kingdom Come: Deliverance 2 have spotted a character paying homage to Johnny Silverhand, adding an intriguing crossover element to the gaming community.

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