Top Redwing Decks for Marvel Snap Revealed
*Marvel Snap* enthusiasts have long noticed the game's limited selection of animal companions, featuring characters like Cosmo, Groose, Zabu, and Hit Monkey. However, with the introduction of the Brave New World season, Falcon's loyal pet, Redwing, joins the ranks of these beloved creatures, adding a new feathered friend to the mix.
How Redwing Works in Marvel Snap
Redwing is a 3-cost, 4-power card with a unique ability: "The first time this moves, add a card from your hand to the old location." This ability, while intriguing, comes with significant limitations. Redwing can only be activated once per game, meaning strategies involving Symbiote Spider-Man or bouncing Redwing back to your hand for a replay won't work. Additionally, targeting a specific card with Redwing can be challenging, especially in move decks filled with smaller cards like Iron Fist, which you might not want to place in the old location. Scream decks, which focus on manipulating the opponent's cards, further complicate Redwing's utility.
Despite these challenges, there are affordable ways to move Redwing, such as using Madame Web or Cloak, which can be beneficial for players with lower Collection Levels. Redwing's ability to potentially secure surprise victories by enabling early plays like Galactus or pulling high-power cards like The Infinaut adds a strategic layer to its use.
Best Day One Redwing Decks in Marvel Snap
Following the dominance of Ares and Surtur in the previous season, a new Scream-based build has emerged, incorporating cards like Aero and Heimdall to disrupt opponents and gain power. Redwing fits well into this deck, though it's often overshadowed by the necessity of playing Surtur on turn 3. Here's the deck list:
- Hydra Bob
- Scream
- Kraven
- Captain America
- Redwing
- Polaris
- Surtur
- Ares
- Cull Obsidian
- Aero
- Heimdall
- Magneto
This deck is quite expensive, featuring several Series 5 cards including Hydra Bob, Scream, Redwing, Surtur, Ares, and Cull Obsidian. For those without Hydra Bob, alternatives like Rocket Raccoon or Iceman can be used, but the other Series 5 cards are crucial. The strategy involves playing Surtur on turn 3, followed by high-power cards to boost Surtur's power, with an alternate win condition of stealing power using Scream. The deck includes 'push' cards like Polaris, Aero, and Magneto, and Redwing can be used with Heimdall to both buff Surtur and pull a high-power card from your hand.
Another potential deck for Redwing involves pairing it with Madame Web, especially after Dagger's nerf diminished the viability of move decks. Here's a suggested deck:
- Ant-Man
- Madame Web
- Psylocke
- Sam Wilson
- Captain America
- Luke Cage
- Captain America
- Redwing
- Doom 2099
- Iron Lad
- Blue Marvel
- Doctor Doom
- Spectrum
This deck includes two Series 5 cards: Madame Web and Doom 2099. While Madame Web isn't essential, removing her would necessitate removing Redwing as well, replacing them with another Ongoing card like Mobius M. Mobius. The deck's primary strategy is to utilize Doom 2099 to spread power across all locations, with Madame Web aiding in positioning Doom 2099's bots and moving Sam Wilson's shield. Redwing's role is to pull a card from your hand after being moved by Madame Web. On turn 6, players should aim to play either Doctor Doom or Spectrum to either spread or spike power, aiming for a win.
Is Redwing Worth Spotlight Cache Keys or Collector's Tokens?
Currently, Redwing is not recommended for investment in Spotlight Cache Keys or Collector's Tokens. Its limited utility and the underwhelming performance of the move archetype make it a less desirable choice. Players are advised to save their resources for more impactful cards that may be released later in the month or in future updates. Unless Second Dinner significantly buffs Redwing, it's best to look elsewhere for strategic additions to your *Marvel Snap* collection.
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