"R.E.P.O. Guide: Defeating and Escaping All Monsters"

Apr 23,25

R.E.P.O. has emerged as a standout horror game in the streaming community throughout 2025, captivating players with its diverse roster of monsters, each requiring unique strategies to overcome. Below is a detailed guide on all the monsters you'll encounter in R.E.P.O. and the best ways to handle them.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal threat, dealing negligible damage. It's defenseless, making it an easy target to eliminate.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains harmless unless provoked. For those interested in eliminating it for quick cash, lure it to the extraction zone where you can crush it using the piston.

Bang

Threat Level: Medium

True to its name, the Bang is an explosive enemy that rushes towards you to detonate upon detection or attack. Safely dispose of it by throwing it into water, lava, or acid, which also can be a strategic move to damage other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and potentially pushing them into harmful objects. They are slow and vulnerable during their scream, making them susceptible to a stealthy attack.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it jumps and slashes with knives. Dodge its attack to cause it to stumble, giving you an opportunity to strike back.

Clown

Threat Level: High

The Clown is a formidable foe with a laser beam attack and a melee charge. It becomes momentarily stunned after firing its laser, providing a brief window to either attack or flee.

Gnome

Threat Level: Low

Gnomes, typically in groups, focus on destroying your loot rather than attacking you. They are weak and can be killed by slamming them against a surface.

Headman

Threat Level: Low

The floating Headman is harmless unless provoked by light. It's best to avoid shining lights on it to keep it at bay.

Hidden

Threat Level: Medium

The Hidden, resembling a cloud of smoke, can stun and disarm you, dragging you towards other enemies. Its elusive nature makes it hard to kill, so hiding is the best strategy when it's nearby.

Huntsman

Threat Level: Medium

Blind but highly sound-sensitive, the Huntsman patrols a fixed route and fires a deadly shotgun at noises. Avoiding it is highly recommended due to its lethal potential.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like floating entity, uses an anti-gravity field to levitate and slam objects down, including players. It's vulnerable to melee attacks and can be rescued by other players from its field.

Reaper

Threat Level: Medium

The slow and deaf Reaper is strong but easily avoidable. It's best dealt with using guns and ranged weapons from a safe distance.

Robe

Threat Level: High

Fast and aggressive, Robe increases speed when looked at directly, making it a formidable pursuer. Its high HP makes direct combat risky, so avoiding eye contact and hiding is advised.

Rugrat

Threat Level: Low

Rugrat scavenges and throws items at players, fleeing if unarmed. It requires multiple players to lift and smash it against a wall to kill, making avoidance the best strategy.

Spewer

Threat Level: Medium

The Spewer chases and vomits on players, causing them to vomit and damage nearby entities. Grab and shake it to make it retreat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low HP.

Trudge

Threat Level: High

Trudge is slow but deadly, pulling players in for a devastating mace attack. Hiding is the safest approach as it's resource-intensive to kill.

Upscream

Threat Level: Medium

Upscreams in groups can grab and throw players, causing damage and stun. They are best dealt with using a tranq gun to stun, then slam against a surface.

For more tips and detailed information on R.E.P.O., be sure to check out The Escapist.

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