Dev Tyler Unveils v0.3.4 Update for Schedule I, Now Available for Testing
The indie sensation, Drug Dealer Simulator Schedule I, continues to ride the wave of its explosive launch on Steam, maintaining its position as one of the platform's most-played games. Developer Tyler, from the Australian indie studio TVGS, has now released the first significant post-launch update, version 0.3.4, which is currently available for testing on the game's beta branch. Tyler shared on the game's Steam page that the beta will be accessible for a day or two before its full release, inviting all players to opt into the testing phase.
"This beta doesn't quite contain 100% of the features coming in the full release," Tyler noted. "I'll be adding a few more decorative objects tomorrow [April 8]. I wanted to get this beta out ASAP so that the new wall-mounted objects and pawn shop interface can be thoroughly trialed."
Schedule I version 0.3.4 patch notes:
-------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Schedule I soared to the top of Steam's sales charts upon its debut, outpacing heavyweights like Monster Hunter Wilds, GTA 5, and Marvel Rivals. The game's viral spread across social media, Twitch, and YouTube has fueled its success. In Schedule I, players start as small-time dealers in the gritty city of Hyland Point, with the goal of rising to become drug kingpins, managing production, and distribution, and expanding their empire through properties, businesses, and a network of employees.
Tyler, the game's developer and publisher under the moniker TVGS, described the launch as "amazing but pretty overwhelming." In a post on Reddit, he expressed his astonishment at the game's reception and his commitment to maintaining focus on delivering timely patches and future content updates once major bugs are resolved.
For those looking to delve deeper into the game, check out IGN's Schedule I guide, which offers comprehensive insights into the basics of mixing recipes and creating profitable new blends, accessing console commands, and the fastest way to engage in multiplayer co-op to conquer Hyland Point with friends.
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